Designer Interview: Sarah Kennington

Designer Interview: Sarah Kennington

We had the privilege of speaking with independent game designer Sarah Kennington over the weekend. She is in the thick of her first Kickstarter campaign for her game Ore-some. This fast paced wild west mining game is filled with beautiful art by Justin Wyatt and clever mechanics. Sarah has spent over two years getting the game just right for Kickstarter, and the hard work is paying off. Just over a week into the campaign they have already reached 67% of their campaign goal. Check out our interview below to find out how she did it. 

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Designer Interview: Travis Hancock

Designer Interview: Travis Hancock

We are excited to present the the first part in a series of interviews with independent game designers. We had the pleasure of speaking with the designer from the recently funded Tortuga 1667, Travis Hancock. Travis is the founder of Facade Games. Tortuga 1667 is his second independently published game in as many years. With nearly 11,000 backers it is clear Travis is doing something right. 

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